Talents in Pathfinder: Kingmaker are covered on this page. Talents are special capabilities that characters can acquired based on their class. Below you can find information on all Talents in Pathfinder: Kingmaker.


All Talents in Pathfinder: Kingmaker

Bard Talents




Canny Observer
 When a character with this talent makes a Perception check, they gain a +4 bonus.   
Combat Trick
 A character that selects this talent gains a bonus combat feat.  
Fast Stealth
 This ability allows a character to move at full speed using the Stealth skill without penalty.   
Intimidating Prowess
Your physical might is intimidating to others. Benefit: Add your Strength modifier to Persuasion skill (when used to intimidate) checks in addition to your Charisma modifier.   
Iron Gut
A character with this talent has a cast-iron stomach or has trained themselves to withstand poisons, especially ingested ones. They gain a +1 bonus on all saves against poisons as well as a +4 bonus on saves against all spells and effects that cause the character to be nauseated or sickened.   
Skill Focus
Choose a skill. You are particularly adept at that skill.
Benefit: You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new skill. 
Weapon Focus
Choose one type of weapon. You can also choose unarmed strike (or, if you are a spellcaster, melee or ranged touch attack) as your weapon for the purposes of this feat. Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon. Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.   Base Attack Bonus: 1 
Confounding Blades
When a character with this talent hits a creature with a melee weapon that deals sneak attack damage, the target cannot make attacks of opportunity for 1d4+1 rounds. 

Advanced Talents

Slow Reactions

Crippling Strike
A character with this ability can sneak attack opponents with such precision that the blows weaken and hamper them. An opponent damaged by one of her sneak attacks also takes 2 points of Strength damage. 

Advanced Talents 

Sneak Attack

Dispelling Attack
An opponent that is dealt sneak attack damage by a character with this ability is affected by a targeted dispel magic affecting one of the spell effects active on the target. The caster level for this ability is equal to the character's level.   Advanced Talents 
Double Debilitation
Whenever the character inflicts a penalty against a target using the debilitating injury class feature, they can select two penalties to inflict. The target can never be subject to more than two penalties in this way at one time. If any additional penalties are inflicted, any previous penalties immediately end. Any effect that heals damage to the target negates both of the penalties. 

Advanced Talents

Debilitating Injury 

Focusing Attack - Confused
When the character is confused and hits a creature with a melee attack that deals sneak attack damage, the character is no longer confused.  Sneak Attack  
Focusing Attack - Shaken
When the character is shaken and hits a creature with a melee attack that deals sneak attack damage, the character is no longer shaken.  Sneak Attack
focusing_attack_sickened_bard_talent_icon_pathfinder_kingmaker_wiki_guide_80pxFocusing Attack - Sickened When the character is sickened and hits a creature with a melee attack that deals sneak attack damage, the character is no longer sickened. Sneak Attack
Improved Evasion
This works like evasion, except while the character still takes no damage on a successful Reflex saving throw against an attack, they also take only half damage on a failed save. A helpless character does not gain the benefit of improved evasion. 

Advanced Talents


Improved Uncanny Dodge
The character can no longer be flanked. This defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does. Rogue Eldritch Scoundrel level 12
The character can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as an attack of opportunity for that round and can't be used more than once per round.  Advanced Talents
Uncanny Dodge
The character can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dexterity bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A character with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action against her. If a character already has uncanny dodge from a different class, she automatically gains improved uncanny dodge instead. Rogue Eldritch Scoundrel level 4
Slow Reactions
Opponents damaged by the character's sneak attack can't make attacks of opportunity for 1 round.  Sneak Attack 


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