Racial Bonus

+2 Any

Half-orc is a Race in Pathfinder: Kingmaker



"Throughout the civilized world, half-orcs suffer ostracism and prejudice, yet many find Brevoy not merely tolerant of their kind, but in fact refreshingly accepting. Brevans don't view half-orcs with the same disdain that the half-breeds receive in other parts of the world, and any half-orc who adheres to the strict, provincial customs of the land achieves the same level of acceptance that a similarly compliant full-blooded human would. Half-orcs blessed with less overtly bestial features might attempt to pass for human, keeping the unseemly conditions of their birth a closely guarded the secret and leaving their past behind as they start again with a clean slate in Brevoy or the wild River Kingdoms. Some embrace their heritage, however, and are rewarded; warlords among feuding citystates often recruit half-orcs to serve as elite soldiers, officers, and law enforcement, valuing their blend of strength and cunning."



Half-orc Information

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Half-orc Race Bonuses

  • +2 to one ability score

  • Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

  • Intimidating: Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.

  • Orc Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word "orc' in its name as a martial weapon.

  • Orc Ferocity: When a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious.



Half-orc Tips & Notes

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Aasimar  ♦  Dwarf  ♦  Elf  ♦  Half-elf  ♦  Halfling  ♦  Human


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