Mage Armor

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Description
An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC.
Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can’t bypass it the way they do normal armor.
Target
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One Friendly Creatures within touch range
Saving Throw N/A
Spell Resistance Not Affected by target's spell resistance
Duration 1 hour/level
Casting Time Standard Action

Mage Armor is a Spell in Pathfinder: Kingmaker. Mage Armor is a Lvl 1 from the Conjuration school. Spells in Pathfinder: Kingmaker can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

 

Mage Armor Information

  • Level: Mage Armor is a Lvl 1 spell.
  • School: Mage Armor belongs to the Conjuration school.

 

 How to Acquire Mage Armor

Mage Armor can be obtained by the following classes:

Mage Armor can be cast by using the following Items:

  • Item

 

Mage Armor Tips & Notes

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Spells Lvl 1
Burning Hands  ♦  Cause Fear  ♦  Color Spry  ♦  Corrosive Touch  ♦  Ear-Piercing Scream  ♦  Enlarge Person  ♦  Expeditious Retreat  ♦  Flare Burst  ♦  Grease  ♦  Hurricane Bow  ♦  Hypnotism  ♦  Magic Missile  ♦  Protection From Alignment  ♦  Ray of Enfeeblement  ♦  Ray of Sickening  ♦  Reduce Person  ♦  Shield  ♦  Shocking Grasp  ♦  Sleep  ♦  Snowball  ♦  Stone Fist  ♦  Stunning Barrier  ♦  Summon Monster I  ♦  Touch of Gracelessness  ♦  True Strike  ♦  Vanish

 




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