Vanish

vanish_spell_pathfinder_kingmaker_wiki_guide_120px
Description
The touched creature becomes invisible for a short time.
If a check is required, an invisible creature has a +20 bonus on its Stealth checks. The spell ends if the subject attacks any creature. For purposes of this spell, an attack includes any spell targeting a foe or whose area of effect includes a foe. Exactly who is a foe depends of the invisible character's perceptions. Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth.
If the subject attacks directly, however, it immediately becomes visible along with all its gear. Spells such as bless that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in the area.
Target
one_friendly_touch_range_spell_icon_pathfinder_kingmaker_wiki_guide_75px
One Friendly Creatures within touch range
Saving Throw N/A
Spell Resistance Not Affected by target's spell resistance
Duration 1 round/level
Casting Time Standard Action

Vanish is a Spell in Pathfinder: Kingmaker. Vanish is a Lvl 1 from the Illusion school. Spells in Pathfinder: Kingmaker can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters.

 

 

Vanish Information

  • Level: Vanish is a Lvl 1 spell.
  • School: Vanish belongs to the Illusion school.

 

 How to Acquire Vanish

Vanish can be obtained by the following classes:

Vanish can be cast by using the following Items:

  • Item

 

Vanish Tips & Notes

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Spells Lvl 1
Burning Hands  ♦  Cause Fear  ♦  Color Spry  ♦  Corrosive Touch  ♦  Ear-Piercing Scream  ♦  Enlarge Person  ♦  Expeditious Retreat  ♦  Flare Burst  ♦  Grease  ♦  Hurricane Bow  ♦  Hypnotism  ♦  Mage Armor  ♦  Magic Missile  ♦  Protection From Alignment  ♦  Ray of Enfeeblement  ♦  Ray of Sickening  ♦  Reduce Person  ♦  Shield  ♦  Shocking Grasp  ♦  Sleep  ♦  Snowball  ♦  Stone Fist  ♦  Stunning Barrier  ♦  Summon Monster I  ♦  Touch of Gracelessness  ♦  True Strike



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