A Just Reward

Location Verdant Chambers
Reward ??

A Just Reward is a Quest in Pathfinder: Kingmaker

 

Important NPCs

  • ??
  • ??

 

Objectives

  1. Meet the nymph in her Verdant Chambers
  2. Survive

 

Walkthrough

  • Depend on your character, this quest can be very hard or very easy. A character with a high Stealth score might just avoid everything, a warrior might be able to fight through a low-quality encounter or two, and a Cleric might find victory summoning minions and healing themselves afterward. Wizard or sorcerer players need to bring enough healing potions, and invisibility potions help a lot.
  • Save before you entered the Verdant Chambers. Before you enter the ruins, head north, there's a gap you can leap across with a successful [Mobility 22] check.
  • Once across, there are two Ferocious Wolves feasting on a corpse. Defeat them, then loot their corpse they were munching on to score two Potions of Invisibility and a Scroll of Freedom of Movement. You'll be needing these shortly.
  • Now venturing forth to the yard of this ruin, touch the big tree and the Nymph will show up. (if you have traps you can set them before calling the nymph)
  • The Nymph will summon a Young Hydra, a Ferocious Manticore and an Owlbear to the southeast, also some traps will appear out of nowhere. (There's also some Redcap assassins on top of the wall and a Giant Flytrap block the area exit)
  • If your character is good at fighting, you can try to fight your way out. Otherwise, use the invisibility potion and run! Once you escape the area, the quest is complete.

 

Tips & Tricks

  • ??

 

 

Quests
A Bitter Rival  ♦  A Feast of Feasts  ♦  A Flower In The Swamp  ♦  A Noble Welcome  ♦  A Score to Settle  ♦  A Secret Room  ♦  A Warm Welcome from the League  ♦  Alone the Cold Trail  ♦  Along The Cold Trail  ♦  An Amusement for the Nobles  ♦  An Ancient Curse  ♦  An Ancient Curse, Part Three  ♦  An Ancient Curse, Part Two  ♦  An Ancient Formula  ♦  Annexation  ♦  Assemble a Militia in Varhnhold  ♦  Be a Worthy Ruler  ♦  Become A Worthy Ruler  ♦  Become a Worthy Ruler   ♦  Betrayer's Flight  ♦  Blood Calling  ♦  Burning Bridges  ♦  Bury the Past  ♦  Chase my Shadow  ♦  Coins for a Dead Man's Eye   ♦  Coronation  ♦  Cruel Justice  ♦  Deal with the Devil  ♦  Death to Chief Sootscale  ♦  Death to the Worgs  ♦  Duty Calls  ♦  Easier to ask Forgiveness  ♦  Elederian Pearls  ♦  Fangberry for Bokken  ♦  Find the Temple of the Elk  ♦  Fresh Meat  ♦  Gnarled Branches  ♦  Green Stone  ♦  Guiding Beacon  ♦  Hour of Rage  ♦  How to Build a Kingdom  ♦  Investigate My Death  ♦  Judgment of the Gods  ♦  Kingdom of Cleansed  ♦  Lawbringer  ♦  Lost Child  ♦  Loyal Servants  ♦  Magical Prison  ♦  Mandible Jewelry  ♦  Moon Radishes for Bokken  ♦  Mother of Monsters  ♦  Mushrooms from the Mud Bowl  ♦  Nature of the Beast  ♦  Nok-Nok and Great Mother  ♦  Nok-Nok and the Trouble with Goblins  ♦  P is for Prosperity  ♦  Pariah  ♦  Prove Your Worth  ♦  Renowned Explorer  ♦  Riverbed Nightmare  ♦  Roc's Egg  ♦  Season of Bloom  ♦  Shelyn's Chosen  ♦  Stolen Land  ♦  Svetlana's Ring  ♦  The Court Alchemist  ♦  The Curse of Candlemere  ♦  The First Step on the Road to Glory  ♦  The Impatient Pirates of Pitax  ♦  The Lonely Hunter  ♦  The Lost Brother  ♦  The Lost Relic  ♦  The Price of Curiosity  ♦  The Ravenous Queen  ♦  The Scary Box  ♦  The Seed of Sorrow  ♦  The Twice-Born Warlord  ♦  The Varnhold Vanishing  ♦  Troll Trouble  ♦  Tuskgutter  ♦  Unbreakable Metal  ♦  Unwanted Legacy  ♦  Vengeance From Beyond the Grave  ♦  Witch Hunt

 




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    • Anonymous

      Easier said than done. They spot me through invis potion and I can't click to leave the zone in combet. This feel REALLY bad.

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